Clapper

Continuity · how-to

How to write continuity notes that actually help the edit

A continuity note has one job: let a stranger who wasn't on set reconstruct exactly what a shot looked like, without watching it. Most guides tell you what categories to track. Few tell you how to write the note fast enough that you actually write it.


What a note has to survive

Between the take you're logging and the day someone reads your note again, weeks or months can pass. The editor reading it wasn't on set. The reshoot happening four months later is being shot by a crew that's never seen the original scene. Your note is the only thing standing between "this matches" and a visible jump cut in a finished film. That's the bar: not "did I write something down," but "can a stranger rebuild this shot from what I wrote."

Five things, every take

  1. Header it before you roll

    Scene number, setup letter, take number, written down before the take starts, not after. Setup letters run alphabetically but skip I and O, so the third distinct camera setup in scene 3 is 3C, not 3I. Heading the note first means it survives even if you're pulled away mid-take.

  2. Note the baseline before you roll

    The physical state you're protecting: which hand holds the prop, how full the glass is, whether a button is done up. This is the thing a matching angle, shot hours or days later, has to reproduce exactly.

  3. Note the delta, not the whole shot

    Once you've logged the baseline once for a scene, later takes only need what changed: an ad-lib, a dropped line, a prop that moved hands, a step taken earlier than blocked. Re-writing the full baseline every take is why continuity notes stop getting written by take six.

  4. Mark the result, and why

    Circled, NG, PU, or series, plus a half-sentence reason: "circled, best reading," "NG, boom in frame," "PU from 'you always do this.'" The reason matters more than the mark. A circle with no reason is a guess for whoever picks between two circled takes later.

  5. Flag anything that crosses a cut

    Screen direction, eyeline, and, if this take is a partial pickup, the exact word or action it has to be matched from. This is the note that saves the edit, not the one that describes it.

What that looks like written down

A dialogue scene, a prop, and a continuity risk in one:

SC 22 · setup A · take 5 Baseline (set on take 1): coffee cup 2/3 full, held in L hand, character seated. Take 5: ad-libs "look, I'm sorry" before the scripted line, otherwise matches. Cup now half full, still L hand. Circled. Editor: line addition is fine to keep, doesn't affect the cut point into SC 23.

A day-for-night discontinuity, the kind that's invisible on set and obvious in a rough cut:

SC 41 · setup B · take 2 Shot day 4, day-for-night. Actor's jacket bone dry. SC 40 (shot day 9, practical rain) ends with jacket soaked. These two scenes cut together: flag to editor, wardrobe needs a wet-down pass for SC 41 reshoot or SC 40 gets trimmed before the cut point.

A wardrobe-damage continuity chain across a stunt sequence:

SC 58 · setup D · take 1 Pre-fight: shirt intact, no visible dirt. This is the LAST clean take of the shirt before the stunt. All subsequent setups for this fight must match the torn/dirty state established in take 3 onward, not this baseline.

Mistakes the generic guides don't mention

Writing prose instead of shorthand

A note in full sentences is a note that gets abbreviated in your head first, written slowly, and finished late. Shorthand isn't sloppiness, it's the only format that survives a three-minute turnaround. If it takes longer to write than the gap between takes, it gets written after wrap, from memory, which defeats the entire point of taking it live.

Not noting the negative

"No visible steam on the mirror" is a note precisely when a later shot in the same bathroom needs steam and someone has to know it wasn't there yet. New script supervisors log what's present and skip what's absent. What's absent is often exactly what a future setup depends on.

Losing the pickup anchor

A pickup is only useful if it's anchored to an exact point: a word, a gesture, a footstep. "PU the second half of the scene" is not an anchor. "PU from 'you always do this,' cigarette should be at the same length as take 3C" is one an editor and an actor can both hit.

Trusting the slate alone

Digital cameras embed metadata automatically, and it's tempting to assume the clip name and timecode are enough. They drift, get mis-set, or get skipped on a rushed setup. A written or app-side note next to the take is the backstop for exactly the take where the metadata is wrong, which is also the take nobody double-checks until it's a problem in the edit.

Paper, phone, or app

On a film-era set, "circle the take" meant marking a paper continuity sheet in grease pencil, because the physical negative for that take would actually get printed to a work print. Digital sets kept the vocabulary and lost the physical step: there's no negative to print, so the circle is now just a flag in a note. That shift is also why the note-taking medium has drifted, on plenty of sets, from a clipboard to a phone: a tap that timestamps itself is strictly less work than writing a timecode by hand, and it's one less thing to get wrong under a three-minute turnaround. Clapper is built around exactly that gap: tag a take, circle it, and note the delta as you shoot, and the totals and exports build themselves at wrap instead of getting re-typed from a paper sheet later.

Log it as you go

Tag, circle, and note takes without breaking the turnaround

Clapper is a free, phone-first take logger built for exactly the three-minute gap between takes: log a take, mark it circled or NG, add a short continuity note, and it's timestamped and totalled automatically. At wrap, export a Premiere-ready timeline, a CSV, and a PDF.

Open Clapper →